d311e87836
- Renamed 03-Characters to 03-Story-Bible with expanded structure - Added enhanced character templates with YAML frontmatter for metadata - Created new sections: Locations, Lore, Objects, Relationships, Timeline, Themes - Added templates for: regions, cities, buildings, historical events, factions - Added templates for: artifacts, weapons, character relationships - Added world rules document for magic/technology/society tracking - Added CONSISTENCY.md for continuity tracking - Added comprehensive README with usage guide - Added index files for each section with cross-linking - Implemented wiki-link syntax [[file]] for cross-references - Added Mermaid diagram support for relationship maps and timelines - Tagging system for filtering and organization Generated by Mistral Vibe. Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2.3 KiB
2.3 KiB
id, name, slug, type, status, tags, created, updated
| id | name | slug | type | status | tags | created | updated | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| rules | World Rules | world-rules | rules | active |
|
World Rules
Fundamental rules governing the story world
Magic System
Overview
Source of Power
Types of Magic
| Type | Description | Limitations | Practitioners |
|---|---|---|---|
Rules & Limitations
Costs
Restrictions
Side Effects
Learning & Mastery
- How to Learn:
- Time Required:
- Innate vs. Taught:
Common Uses
Forbidden Practices
Technology Level
Overview
Common Technology
Advanced Technology
Lost/Forbidden Technology
Technological Limitations
Physical Laws
Gravity & Physics
Time
- Flow:
- Time Travel:
- Time Manipulation:
Space & Cosmology
- World Shape:
- Multiple Worlds:
- Astronomy:
Biological Rules
Species & Races
Lifespans
| Species | Average Lifespan | Maximum Lifespan |
|---|---|---|
Reproduction
Diseases & Healing
Societal Rules
Laws & Justice
Universal Laws
Regional Variations
Social Hierarchy
Top
├──
├──
└──
├──
└── Bottom
Customs & Traditions
Taboos
Economic Rules
Currency
- Primary:
- Secondary:
- Exchange Rates:
Trade
- Major Trade Routes:
- Common Goods:
- Rare Goods:
Wealth Distribution
Divine & Spiritual Rules
Gods & Deities
Afterlife
Religion
- Major Religions:
- Minor Religions:
- Heretical Beliefs:
Rules by Location
| Location | Special Rules | Exceptions |
|---|---|---|
Rule Consistency Checklist
- Magic system rules followed in all scenes
- Technology level consistent across timeline
- Physical laws not violated
- Societal customs respected in character actions
- Economic rules applied consistently
Status: Active | Created: {{ created }} | Last Updated: {{ updated }}