Commit Graph

4 Commits

Author SHA1 Message Date
landon 229e2413c4 Add summary: to character templates; fix two bugs that were hiding it
Add a summary: field (with a short explanatory comment) to
01_character_template.md, and fill the field in on the two shipped
examples, 01_protagonist.md and 02_antagonist.md. Documented in the
Story Bible README's "Adding a New Character" example and its new
"Automatic Linking in the Draft" section, and in the main README's
Story Bible docs.

While wiring this up against the real bundled template rather than a
hand-written test fixture, found two bugs that were silently defeating
last session's auto-linking feature for every project made from that
template:

- extract_from_frontmatter() only read a title: field for an item's
  name, but every bundled Story Bible template — character, location,
  lore, object, all of them — writes name:, never title:. Every real
  item's display name (and therefore everything matched against it in
  prose) was falling back to a garbled, uncapitalized filename guess
  instead. Now name: is read (title: still works too, for a sheet that
  uses that word instead).

- build_editor_job()'s fast path skipped straight to an unformatted
  run whenever there were no grammar/spelling issues and no active
  search — without checking whether there was a Story Bible reference
  to highlight. A name with no spelling issue of its own (which is
  most of them) never got its purple background, and with it no visible
  way to find the hover card that depends on it.

Both were invisible in the unit tests added last session because they
exercised find_references() directly against a hand-built index, never
through StoryBibleIndex::build() against real files, and the manual
smoke test happened to use a name ("Bixby") that the spell checker
flagged anyway — which incidentally kept the fast path from short-
circuiting. Added a disk-built-index test and a fast-path regression
test so both stay caught.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-19 11:32:56 -05:00
landon ab9aa2afce Auto-link Story Bible mentions in the draft, with a hover card to the entry
Bare proper nouns in prose ("Bixby walked in") now resolve against the
Story Bible automatically, the same as the existing [[wiki-links]] and
@mentions markup — no manual linking required. Matching is case-sensitive
and requires a capitalized, 3+ character match to a sheet's name or alias,
which is what keeps a character named "Hope" or "Will" from lighting up
on every unrelated use of the word; the longest phrase wins an overlap
("Bixby Reynolds" over "Bixby"), and a bare match never overrides the
author's own explicit markup.

Hovering a highlighted mention shows a card with the item's name, type
(Person/Place/Thing) and a summary (from a new summary:/description:
frontmatter field), with a link that opens the entry in the Story Bible
editor. The card appears after a short delay and stays open while the
pointer crosses onto it to reach the link.

Along the way:
- StoryBibleReference now carries absolute byte offsets (start/end) and
  the resolved item_id, replacing column/length, which were actually
  per-line and were being used as whole-buffer offsets — every reference
  past a file's first line highlighted and jumped-to in the wrong place.
  find_references() also now walks the buffer one char at a time rather
  than one byte, which could previously land mid-character and panic on
  any manuscript with accented letters or an em dash.
- build_story_bible_index() had its own, separately hardcoded list of
  Story Bible directory names that had drifted from
  find_story_bible_directory()'s list and no longer included
  03-Story-Bible, the bundled template's actual folder — so the index,
  and everything built on it, was silently empty for every project made
  from that template. It now reuses the one list.
- Story Bible Editor window: its tree and content ScrollAreas (and the
  content TextEdit) had no id_salt, so egui treated them as the same
  widget — fixed with explicit salts.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-19 11:01:54 -05:00
landon 0583bc077c feat: Add aliases support to Story Bible for flexible linking
- Add aliases field to StoryBibleItem struct
- Add items_by_alias HashMap to StoryBibleIndex for quick alias lookup
- Add find_by_alias() method and update find_by_partial_name() to search aliases
- Parse aliases from YAML frontmatter (list and comma-separated formats)
- Update find_references() to match aliases in addition to IDs and names
- Fix @mention pattern matching to properly stop at spaces
- Add comprehensive tests for aliases functionality
- Update README.md with aliases documentation and usage examples

This allows Story Bible entries to have alternative names that can be
referenced in draft text using wiki-style [[...]] or mention-style @ syntax.

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-09-16 14:18:57 -05:00
landon ca3e476a14 feat: Implement bidirectional Story Bible links with draft text
- Add story_bible.rs module with StoryBibleIndex, StoryBibleItem, and
  StoryBibleReference types for indexing Story Bible content
- Support wiki-style [[...]] and mention-style @... syntax for references
- Highlight Story Bible references in editor with purple background
- Add Story Bible window (View > Tools > Story Bible) to browse items
- Show references from current draft file in Story Bible window
- Allow clicking references to jump to their location in the editor
- Auto-index Story Bible items from common directories (03-Characters,
  02-Story Bible, Characters, etc.)
- Extract metadata from YAML frontmatter or filenames
- Add walkdir dependency for directory scanning
- Fix pre-existing format string errors in workspace.rs

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-09-16 08:56:28 -05:00