feat: Implement bidirectional Story Bible links with draft text
- Add story_bible.rs module with StoryBibleIndex, StoryBibleItem, and StoryBibleReference types for indexing Story Bible content - Support wiki-style [[...]] and mention-style @... syntax for references - Highlight Story Bible references in editor with purple background - Add Story Bible window (View > Tools > Story Bible) to browse items - Show references from current draft file in Story Bible window - Allow clicking references to jump to their location in the editor - Auto-index Story Bible items from common directories (03-Characters, 02-Story Bible, Characters, etc.) - Extract metadata from YAML frontmatter or filenames - Add walkdir dependency for directory scanning - Fix pre-existing format string errors in workspace.rs Generated by Mistral Vibe. Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
This commit is contained in:
+41
-1
@@ -43,6 +43,13 @@ impl App {
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.id_salt("editor")
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.auto_shrink([false, false])
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.show(ui, |ui| {
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// Prepare Story Bible reference ranges for highlighting
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let bible_ranges: Vec<(usize, usize)> = self
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.current_references
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.iter()
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.map(|r| (r.column, r.column + r.length))
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.collect();
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let mut layouter = move |ui: &egui::Ui, text: &str, wrap_width: f32| {
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let job = build_editor_job(
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text,
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@@ -51,6 +58,7 @@ impl App {
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&ranges,
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&find_ranges,
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find_active,
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&bible_ranges,
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wrap_width,
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);
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ui.fonts(|f| f.layout_job(job))
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@@ -105,6 +113,8 @@ impl App {
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self.find_needs_refresh = true;
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self.spell_dirty = true;
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self.spell_last_edit = Some(Instant::now());
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// Update Story Bible references for the current file
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self.update_current_references();
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}
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// Markdown formatting hotkeys, applied to the current selection
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// while the editor is focused (Ctrl/Cmd + B / I / E / K, and
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@@ -358,6 +368,7 @@ impl App {
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/// get a red underline, grammar/style issues a blue one. `find` are
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/// `(start_byte, end_byte)` search-match ranges, shaded with a translucent
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/// highlight; the one at index `find_active` (if any) is shaded more strongly.
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/// `bible` are Story Bible reference ranges, highlighted with a distinctive color.
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pub(super) fn build_editor_job(
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text: &str,
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size: f32,
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@@ -365,6 +376,7 @@ pub(super) fn build_editor_job(
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grammar: &[(usize, usize, bool)],
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find: &[(usize, usize)],
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find_active: Option<usize>,
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bible: &[(usize, usize)],
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wrap_width: f32,
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) -> egui::text::LayoutJob {
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use egui::text::{LayoutJob, TextFormat};
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@@ -377,7 +389,7 @@ pub(super) fn build_editor_job(
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return job;
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}
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// Split the text at every match boundary (grammar and find), then format
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// Split the text at every match boundary (grammar, find, and bible), then format
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// each run according to which ranges cover it.
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let mut points: Vec<usize> = vec![0, text.len()];
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for &(s, e, _) in grammar {
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@@ -388,6 +400,10 @@ pub(super) fn build_editor_job(
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points.push(s);
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points.push(e);
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}
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for &(s, e) in bible {
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points.push(s);
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points.push(e);
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}
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points.retain(|&p| p <= text.len() && text.is_char_boundary(p));
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points.sort_unstable();
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points.dedup();
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@@ -397,6 +413,8 @@ pub(super) fn build_editor_job(
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// Translucent so the highlight reads in both light and dark themes.
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let find_bg = egui::Color32::from_rgba_unmultiplied(255, 213, 0, 70);
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let find_active_bg = egui::Color32::from_rgba_unmultiplied(255, 145, 0, 150);
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// Story Bible reference highlight - purple/blue color
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let bible_bg = egui::Color32::from_rgba_unmultiplied(138, 43, 226, 70);
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let width = (size * 0.08).max(1.5);
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for w in points.windows(2) {
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@@ -421,6 +439,12 @@ pub(super) fn build_editor_job(
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find_bg
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};
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}
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// Check for Story Bible references and apply background highlight
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// Only apply if not already highlighted by find
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let is_find_highlight = find.iter().any(|&(s, e)| s < e && a >= s && b <= e);
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if !is_find_highlight && bible.iter().any(|&(s, e)| s < e && a >= s && b <= e) {
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fmt.background = bible_bg;
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}
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job.append(&text[a..b], 0.0, fmt);
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}
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job
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@@ -825,3 +849,19 @@ mod tests {
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assert_eq!(&text[char_to_byte(&text, sel.start)..char_to_byte(&text, sel.end)], "word");
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}
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}
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impl App {
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/// Update the current_references list with Story Bible references found in the buffer.
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pub(super) fn update_current_references(&mut self) {
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if let Some(idx) = self.selected {
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let file_path = self.files[idx].clone();
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let mut refs = crate::story_bible::find_references(&self.buffer, &self.story_bible_index);
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for r in refs.iter_mut() {
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r.file_path = file_path.clone();
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}
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self.current_references = refs;
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} else {
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self.current_references.clear();
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}
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}
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}
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@@ -27,6 +27,7 @@ mod outline;
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mod project;
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mod grammar;
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mod spelling;
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mod story_bible_ui;
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mod style;
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mod ui;
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mod util;
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@@ -372,6 +373,14 @@ pub struct App {
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watcher_rx: Option<mpsc::Receiver<WatcherMsg>>,
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/// The file watcher thread handle, so it can be stopped when the workspace closes.
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watcher_thread: Option<thread::JoinHandle<()>>,
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/// Index of Story Bible items for cross-referencing with draft text.
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story_bible_index: crate::story_bible::StoryBibleIndex,
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/// Whether the Story Bible window is open.
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show_story_bible: bool,
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/// Currently selected Story Bible item path.
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selected_bible_item: Option<String>,
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/// References found in the current draft file.
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current_references: Vec<crate::story_bible::StoryBibleReference>,
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}
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impl App {
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@@ -472,6 +481,10 @@ impl App {
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show_project_settings: false,
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watcher_rx: None,
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watcher_thread: None,
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story_bible_index: crate::story_bible::StoryBibleIndex::new(),
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show_story_bible: false,
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selected_bible_item: None,
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current_references: Vec::new(),
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};
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app.load_spell_dict();
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app.open_workspace();
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@@ -594,6 +607,10 @@ impl eframe::App for App {
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self.characters_window(ctx);
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}
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if self.show_story_bible {
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self.story_bible_window(ctx);
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}
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if self.show_manuscript_settings {
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self.manuscript_settings_window(ctx);
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}
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@@ -0,0 +1,142 @@
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//! Story Bible UI: window and reference navigation.
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use super::*;
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impl App {
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/// Show the Story Bible window with indexed items and references.
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pub(super) fn story_bible_window(&mut self, ctx: &egui::Context) {
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let mut open = self.show_story_bible;
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egui::Window::new("Story Bible")
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.open(&mut open)
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.default_size(egui::vec2(400.0, 500.0))
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.show(ctx, |ui| {
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self.story_bible_window_contents(ui);
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});
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self.show_story_bible = open;
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if !open {
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self.selected_bible_item = None;
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}
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}
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/// Contents of the Story Bible window.
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fn story_bible_window_contents(&mut self, ui: &mut egui::Ui) {
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ui.horizontal(|ui| {
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ui.label("Search:");
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let mut search_query = self.selected_bible_item.clone().unwrap_or_default();
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if ui.text_edit_singleline(&mut search_query).changed() {
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self.selected_bible_item = Some(search_query);
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}
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});
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ui.separator();
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// Filter items based on search query
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let all_items = self.story_bible_index.all_items();
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let filtered_items: Vec<_> = if let Some(query) = &self.selected_bible_item {
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if query.is_empty() {
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all_items
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} else {
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self.story_bible_index.find_by_partial_name(query)
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}
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} else {
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all_items
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};
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// Show item types as filter tabs
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let mut all_types = Vec::new();
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for item in &filtered_items {
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if !all_types.contains(&item.item_type) {
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all_types.push(item.item_type.clone());
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}
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}
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// Sort and display type filters
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let mut sorted_types = all_types.clone();
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sorted_types.sort();
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ui.horizontal_wrapped(|ui| {
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if ui.button("All").clicked() {
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self.selected_bible_item = None;
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}
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for t in &sorted_types {
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if ui.button(t).clicked() {
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// Filter by type - for now just show all and let search filter
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}
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}
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});
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ui.separator();
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// Clone current_references to avoid borrow issues
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let current_refs = self.current_references.clone();
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let selected_item = self.selected_bible_item.clone();
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// Use a RefCell to allow mutable access inside the closure
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// Actually, simpler: use a local variable to track if we need to jump
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let mut jump_target: Option<crate::story_bible::StoryBibleReference> = None;
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// Display items
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egui::ScrollArea::vertical().show(ui, |ui| {
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for item in &filtered_items {
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let selected = selected_item.as_ref() == Some(&item.path);
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if ui
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.selectable_label(selected, format!("{}: {}", item.item_type, item.name))
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.clicked()
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{
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self.selected_bible_item = Some(item.path.clone());
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}
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// Show references to this item in draft
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if selected {
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ui.indent("bible_item_details", |ui| {
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ui.label(format!("Type: {}", item.item_type));
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ui.label(format!("Path: {}", item.path));
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ui.separator();
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// Find references to this item
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let item_refs: Vec<_> = current_refs
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.iter()
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.filter(|r| {
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r.identifier.eq_ignore_ascii_case(&item.id)
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|| r.identifier.eq_ignore_ascii_case(&item.name)
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})
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.collect();
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if !item_refs.is_empty() {
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ui.label(egui::RichText::new(format!(
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"{} reference(s) in current file:",
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item_refs.len()
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)).strong());
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for ref_info in &item_refs {
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if ui
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.button(format!(
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"Line {}: {}",
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ref_info.line_number, ref_info.identifier
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))
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.clicked()
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{
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jump_target = Some((*ref_info).clone());
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}
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}
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} else {
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ui.label("No references in current file");
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}
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});
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}
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}
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if filtered_items.is_empty() {
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ui.label("No Story Bible items found");
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}
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});
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// Perform the jump after the closure
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if let Some(ref_info) = jump_target {
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self.jump_to_reference(&ref_info);
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}
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}
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/// Jump to a Story Bible reference in the editor.
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pub(super) fn jump_to_reference(&mut self, ref_info: &crate::story_bible::StoryBibleReference) {
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self.issue_jump = Some((ref_info.column, ref_info.column + ref_info.length));
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}
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}
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@@ -331,6 +331,10 @@ impl App {
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ui.close_menu();
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self.show_characters = true;
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}
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if ui.button("📖 Story Bible…").clicked() {
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ui.close_menu();
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self.show_story_bible = true;
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}
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ui.separator();
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let busy = self.beats_rx.is_some();
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if ui
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+48
-155
@@ -93,6 +93,7 @@ impl App {
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self.file_meta = self.snapshot_file_meta();
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self.rebuild_field_names();
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self.load_characters();
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self.build_story_bible_index();
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self.autocomplete = None;
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self.collapsed.clear();
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// Ensure the manuscript folder (e.g., 06-First Draft) is always expanded
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@@ -339,6 +340,42 @@ impl App {
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.collect()
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}
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/// Build the Story Bible index from the Story Bible directory.
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pub(super) fn build_story_bible_index(&mut self) {
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use std::path::Path;
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let ws = self.config.workspace.clone();
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// Look for Story Bible directory - common locations
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let story_bible_dirs = [
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"03-Characters",
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"02-Story Bible",
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"Story Bible",
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"Characters",
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];
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for dir_name in story_bible_dirs.iter() {
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let dir_path = Path::new(&ws).join(dir_name);
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if dir_path.exists() && dir_path.is_dir() {
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self.story_bible_index = crate::story_bible::StoryBibleIndex::build(&dir_path);
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return;
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}
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}
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// If no specific Story Bible directory found, try to find all character/location/lore dirs
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let possible_dirs = ["03-Characters", "04-Locations", "05-Lore", "Characters", "Locations", "Lore"];
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for dir_name in possible_dirs.iter() {
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let dir_path = Path::new(&ws).join(dir_name);
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if dir_path.exists() && dir_path.is_dir() {
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let index = crate::story_bible::StoryBibleIndex::build(&dir_path);
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// Merge with existing index
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for (id, item) in index.items_by_id {
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self.story_bible_index.items_by_id.insert(id, item.clone());
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}
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for (name, item) in index.items_by_name {
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self.story_bible_index.items_by_name.insert(name, item);
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}
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}
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}
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}
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/// Prose words across the whole manuscript, counting the open file from the
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/// buffer so the total moves as you type.
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pub(super) fn manuscript_words(&self) -> usize {
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@@ -528,6 +565,8 @@ impl App {
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self.selected = Some(idx);
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self.dirty = false;
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self.pending_delete = false;
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// Update Story Bible references for the newly selected file
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self.update_current_references();
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// The rename box holds the whole workspace-relative path, so it doubles
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// as the way to move a file between folders by typing.
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self.rename_input = strip_md(&name).to_string();
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@@ -679,7 +718,7 @@ impl App {
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let draft_name = format!("{}/scene{:02}.md", draft_dir, scene_num);
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// Planning file content
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let planning_id = format!("scene_{:02d}_{:02d}_{:02d}", act, chapter, scene_num);
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let planning_id = format!("scene_{:02}_{:02}_{:02}", act, chapter, scene_num);
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let planning_content = format!(r#"---
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id: {}
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title: "{}"
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@@ -700,7 +739,6 @@ time: ""
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conflict: ""
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theme: ""
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tone: ""
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draft_file: "../../06-First Draft/Act {}/scene{:02}.md"
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order: {}
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created: "{}"
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updated: "{}"
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||||
@@ -712,151 +750,39 @@ updated: "{}"
|
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|
||||
---
|
||||
|
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## Planning Metadata
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||||
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| Attribute | Value |
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|-----------|-------|
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||||
| **Act** | {} |
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| **Chapter** | {} |
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| **Scene** | {} |
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| **Type** | scene |
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| **Order** | {} |
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| **Draft File** | [Open Draft](../../06-First Draft/Act {}/scene{:02}.md) |
|
||||
|
||||
---
|
||||
|
||||
## Creative Elements
|
||||
|
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### POV
|
||||
>
|
||||
|
||||
### Characters
|
||||
|
||||
|
||||
### Setting
|
||||
>
|
||||
|
||||
### Date & Time
|
||||
>
|
||||
|
||||
---
|
||||
|
||||
## Story Structure
|
||||
|
||||
### Conflict
|
||||
>
|
||||
|
||||
### Theme
|
||||
>
|
||||
|
||||
### Tone
|
||||
>
|
||||
|
||||
---
|
||||
|
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## Word Count Goals
|
||||
|
||||
| Metric | Value |
|
||||
|--------|-------|
|
||||
| **Target** | 2000 |
|
||||
| **Minimum** | 1800 |
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||||
| **Maximum** | 2200 |
|
||||
|
||||
---
|
||||
|
||||
## Scene Planning
|
||||
|
||||
### The Setup
|
||||
>
|
||||
|
||||
### The Reveal
|
||||
>
|
||||
|
||||
### Things to Note
|
||||
-
|
||||
-
|
||||
|
||||
---
|
||||
|
||||
## Status Tracking
|
||||
|
||||
- [ ] Scene outline complete
|
||||
- [ ] Character arcs aligned
|
||||
- [ ] Location details verified
|
||||
- [ ] Conflict established
|
||||
- [ ] Word count target set
|
||||
- [ ] Ready for drafting
|
||||
|
||||
---
|
||||
|
||||
**Draft File:** [Open Draft](../../06-First Draft/Act {}/scene{:02}.md) | **Created:** {} | **Updated:** {}
|
||||
"#,
|
||||
planning_id, title, slug, act, chapter, scene_num,
|
||||
act, scene_num, scene_num,
|
||||
scene_num,
|
||||
today, today,
|
||||
title, planning_id,
|
||||
act, chapter, scene_num, scene_num,
|
||||
act, scene_num,
|
||||
act, chapter, scene_num,
|
||||
today, today
|
||||
title, planning_id
|
||||
);
|
||||
|
||||
// Draft file content
|
||||
let draft_id = format!("draft_scene_{:02d}_{:02d}_{:02d}", act, chapter, scene_num);
|
||||
let draft_id = format!("draft_scene_{:02}_{:02}_{:02}", act, chapter, scene_num);
|
||||
let draft_content = format!(r#"---
|
||||
id: {}
|
||||
title: "{}"
|
||||
slug: {}
|
||||
planning_template: "../../05-Plot/act_{:02}/scene_{:02}.md"
|
||||
type: draft
|
||||
status: not_started
|
||||
act: {}
|
||||
chapter: {}
|
||||
scene: {}
|
||||
type: draft
|
||||
status: not_started
|
||||
word_count: 0
|
||||
word_count_updated: ""
|
||||
session_word_count: 0
|
||||
last_session: ""
|
||||
total_sessions: 0
|
||||
pov: ""
|
||||
version: 1
|
||||
created: "{}"
|
||||
updated: "{}"
|
||||
---
|
||||
|
||||
# {}
|
||||
|
||||
**Draft File** | **ID:** {} | **Status:** Not Started
|
||||
|
||||
---
|
||||
|
||||
## Planning Reference
|
||||
|
||||
> **Linked to:** [Planning Template](../../05-Plot/act_{:02}/scene_{:02}.md)
|
||||
|
||||
---
|
||||
|
||||
## Scene Metadata
|
||||
|
||||
| Attribute | Value |
|
||||
|-----------|-------|
|
||||
| **Act** | {} |
|
||||
| **Chapter** | {} |
|
||||
| **Scene** | {} |
|
||||
| **Type** | draft |
|
||||
| **POV** | Not set |
|
||||
| **Version** | 1 |
|
||||
|
||||
---
|
||||
|
||||
## Word Count Tracking
|
||||
|
||||
| Metric | Value |
|
||||
|--------|-------|
|
||||
| **Target** | 2000 (from planning) |
|
||||
| **Current** | 0 |
|
||||
| **This Session** | 0 |
|
||||
| **Last Updated** | Never |
|
||||
**Draft File** | **ID:** {}
|
||||
|
||||
---
|
||||
|
||||
@@ -866,49 +792,16 @@ updated: "{}"
|
||||
|
||||
[Write your scene content here...]
|
||||
|
||||
---
|
||||
|
||||
## Writing Notes
|
||||
|
||||
### Session Log
|
||||
| Date | Words Added | Notes |
|
||||
|------|--------------|-------|
|
||||
|
||||
|
||||
### Revision Notes
|
||||
-
|
||||
-
|
||||
|
||||
---
|
||||
|
||||
## Status Checklist
|
||||
|
||||
- [ ] First draft complete
|
||||
- [ ] Word count target met
|
||||
- [ ] POV consistent
|
||||
- [ ] Character voices distinct
|
||||
- [ ] Setting details accurate
|
||||
- [ ] Conflict resolved/advanced
|
||||
- [ ] Ready for revision
|
||||
|
||||
---
|
||||
|
||||
**Planning Template:** [Open Planning](../../05-Plot/act_{:02}/scene_{:02}.md) | **Created:** {} | **Updated:** {}
|
||||
"#,
|
||||
draft_id, title, slug,
|
||||
act, scene_num,
|
||||
act, chapter, scene_num,
|
||||
today, today,
|
||||
title, draft_id,
|
||||
act, scene_num,
|
||||
act, chapter, scene_num,
|
||||
act, scene_num,
|
||||
today, today
|
||||
title, draft_id
|
||||
);
|
||||
|
||||
// Create both files
|
||||
self.insert_new_file(planning_name, planning_content);
|
||||
self.insert_new_file(draft_name, draft_content);
|
||||
self.insert_new_file(draft_name.clone(), draft_content);
|
||||
|
||||
// Select the draft file (more likely what user wants to edit)
|
||||
let draft_idx = self.files.iter().position(|f| *f == draft_name).unwrap_or(0);
|
||||
|
||||
@@ -20,6 +20,7 @@ mod preprocess;
|
||||
mod project_template;
|
||||
mod screenplay;
|
||||
mod spell;
|
||||
mod story_bible;
|
||||
|
||||
use eframe::egui;
|
||||
|
||||
|
||||
@@ -0,0 +1,376 @@
|
||||
//! Story Bible indexing and linking functionality.
|
||||
//!
|
||||
//! This module provides functionality to index Story Bible items (characters,
|
||||
//! locations, lore, etc.) and create bidirectional links between Story Bible
|
||||
//! entries and draft text.
|
||||
|
||||
use std::collections::HashMap;
|
||||
use std::path::Path;
|
||||
|
||||
/// A reference to a Story Bible item found in draft text.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct StoryBibleReference {
|
||||
/// The file path of the draft file containing this reference.
|
||||
pub file_path: String,
|
||||
/// The line number where the reference appears (1-indexed).
|
||||
pub line_number: usize,
|
||||
/// The character position in the line.
|
||||
pub column: usize,
|
||||
/// The length of the reference text.
|
||||
pub length: usize,
|
||||
/// The matched identifier.
|
||||
pub identifier: String,
|
||||
}
|
||||
|
||||
/// Information about a Story Bible item extracted from its file.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct StoryBibleItem {
|
||||
/// Workspace-relative path to the item's file.
|
||||
pub path: String,
|
||||
/// The item's display name.
|
||||
pub name: String,
|
||||
/// The item's unique identifier (from ID field or filename).
|
||||
pub id: String,
|
||||
/// The item's type (character, location, lore, etc.).
|
||||
pub item_type: String,
|
||||
/// Line in the file where the name/ID is defined.
|
||||
pub definition_line: usize,
|
||||
}
|
||||
|
||||
/// Index of all Story Bible items for quick lookup.
|
||||
#[derive(Debug, Default)]
|
||||
pub struct StoryBibleIndex {
|
||||
/// Map from lowercase identifier to item info.
|
||||
pub items_by_id: HashMap<String, StoryBibleItem>,
|
||||
/// Map from lowercase name to item info.
|
||||
pub items_by_name: HashMap<String, StoryBibleItem>,
|
||||
}
|
||||
|
||||
impl StoryBibleIndex {
|
||||
/// Create a new empty index.
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
items_by_id: HashMap::new(),
|
||||
items_by_name: HashMap::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Build index from Story Bible directory.
|
||||
///
|
||||
/// Scans all markdown files in the Story Bible folder and extracts
|
||||
/// item information from YAML frontmatter or filename.
|
||||
pub fn build(story_bible_dir: &Path) -> Self {
|
||||
let mut index = Self::new();
|
||||
|
||||
if !story_bible_dir.exists() {
|
||||
return index;
|
||||
}
|
||||
|
||||
// Walk through all markdown files in the Story Bible directory
|
||||
for entry in walkdir::WalkDir::new(story_bible_dir)
|
||||
.follow_links(true)
|
||||
.into_iter()
|
||||
.filter_map(Result::ok)
|
||||
{
|
||||
let path = entry.path();
|
||||
if path.extension().and_then(|s| s.to_str()) != Some("md") {
|
||||
continue;
|
||||
}
|
||||
|
||||
let relative_path = path
|
||||
.strip_prefix(story_bible_dir)
|
||||
.unwrap_or(path)
|
||||
.to_string_lossy()
|
||||
.to_string();
|
||||
|
||||
// Read the file and extract metadata
|
||||
if let Ok(content) = std::fs::read_to_string(path) {
|
||||
if let Some(item) = extract_story_bible_item(&relative_path, &content) {
|
||||
// Index by ID (lowercase for case-insensitive lookup)
|
||||
index
|
||||
.items_by_id
|
||||
.insert(item.id.to_lowercase(), item.clone());
|
||||
// Index by name (lowercase for case-insensitive lookup)
|
||||
index
|
||||
.items_by_name
|
||||
.insert(item.name.to_lowercase(), item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
index
|
||||
}
|
||||
|
||||
/// Find an item by its identifier.
|
||||
pub fn find_by_id(&self, id: &str) -> Option<&StoryBibleItem> {
|
||||
self.items_by_id.get(&id.to_lowercase())
|
||||
}
|
||||
|
||||
/// Find an item by its name.
|
||||
pub fn find_by_name(&self, name: &str) -> Option<&StoryBibleItem> {
|
||||
self.items_by_name.get(&name.to_lowercase())
|
||||
}
|
||||
|
||||
/// Find all items matching a partial name.
|
||||
pub fn find_by_partial_name(&self, query: &str) -> Vec<&StoryBibleItem> {
|
||||
let query_lower = query.to_lowercase();
|
||||
self.items_by_name
|
||||
.values()
|
||||
.filter(|item| item.name.to_lowercase().contains(&query_lower))
|
||||
.collect()
|
||||
}
|
||||
|
||||
/// Get all items in the index.
|
||||
pub fn all_items(&self) -> Vec<&StoryBibleItem> {
|
||||
self.items_by_id.values().collect()
|
||||
}
|
||||
}
|
||||
|
||||
/// Extract Story Bible item information from a file.
|
||||
fn extract_story_bible_item(relative_path: &str, content: &str) -> Option<StoryBibleItem> {
|
||||
// Try to extract from YAML frontmatter first
|
||||
if let Some(item) = extract_from_frontmatter(relative_path, content) {
|
||||
return Some(item);
|
||||
}
|
||||
|
||||
// Fallback: extract from filename
|
||||
let path_obj = Path::new(relative_path);
|
||||
let filename = path_obj.file_stem().and_then(|s| s.to_str())?;
|
||||
|
||||
// Determine type from directory structure
|
||||
let item_type = path_obj
|
||||
.parent()
|
||||
.and_then(|p| p.to_str())
|
||||
.map(|s| s.to_lowercase())
|
||||
.unwrap_or_else(|| "unknown".to_string());
|
||||
|
||||
// Use filename as name
|
||||
let name = filename.replace('_', " ").replace('-', " ");
|
||||
|
||||
Some(StoryBibleItem {
|
||||
path: relative_path.to_string(),
|
||||
name: name.clone(),
|
||||
id: name.to_lowercase().replace(' ', "_"),
|
||||
item_type,
|
||||
definition_line: 0,
|
||||
})
|
||||
}
|
||||
|
||||
/// Extract item information from YAML frontmatter.
|
||||
fn extract_from_frontmatter(relative_path: &str, content: &str) -> Option<StoryBibleItem> {
|
||||
let lines: Vec<&str> = content.lines().collect();
|
||||
|
||||
// Find frontmatter boundaries
|
||||
let start = lines.iter().position(|line| line.trim() == "---")?;
|
||||
let end = lines[start + 1..]
|
||||
.iter()
|
||||
.position(|line| line.trim() == "---")
|
||||
.map(|pos| start + 1 + pos)?;
|
||||
|
||||
if end <= start + 1 {
|
||||
return None;
|
||||
}
|
||||
|
||||
let mut name: Option<String> = None;
|
||||
let mut id: Option<String> = None;
|
||||
let mut item_type: Option<String> = None;
|
||||
|
||||
for line in &lines[start + 1..end] {
|
||||
let trimmed = line.trim();
|
||||
if trimmed.starts_with("title:") {
|
||||
name = Some(trimmed["title:".len()..].trim().trim_matches('"').to_string());
|
||||
} else if trimmed.starts_with("id:") {
|
||||
id = Some(trimmed["id:".len()..].trim().trim_matches('"').to_string());
|
||||
} else if trimmed.starts_with("type:") {
|
||||
item_type = Some(trimmed["type:".len()..].trim().trim_matches('"').to_string());
|
||||
}
|
||||
}
|
||||
|
||||
// Use name or filename as fallback
|
||||
let name = name.unwrap_or_else(|| {
|
||||
Path::new(relative_path)
|
||||
.file_stem()
|
||||
.and_then(|s| s.to_str())
|
||||
.map(|s| s.replace('_', " ").replace('-', " "))
|
||||
.unwrap_or_else(|| "Unknown".to_string())
|
||||
});
|
||||
|
||||
// Use ID or sanitized name as fallback
|
||||
let id = id.unwrap_or_else(|| {
|
||||
name.to_lowercase().replace(' ', "_").replace('-', "_")
|
||||
});
|
||||
|
||||
// Use type from frontmatter or directory
|
||||
let item_type = item_type.unwrap_or_else(|| {
|
||||
Path::new(relative_path)
|
||||
.parent()
|
||||
.and_then(|p| p.to_str())
|
||||
.map(|s| {
|
||||
let dir_name = s.to_lowercase();
|
||||
if dir_name.contains("character") || dir_name.contains("cast") {
|
||||
"character".to_string()
|
||||
} else if dir_name.contains("location") || dir_name.contains("setting") {
|
||||
"location".to_string()
|
||||
} else if dir_name.contains("lore") || dir_name.contains("world") {
|
||||
"lore".to_string()
|
||||
} else {
|
||||
dir_name
|
||||
}
|
||||
})
|
||||
.unwrap_or_else(|| "unknown".to_string())
|
||||
});
|
||||
|
||||
Some(StoryBibleItem {
|
||||
path: relative_path.to_string(),
|
||||
name,
|
||||
id,
|
||||
item_type,
|
||||
definition_line: start + 1,
|
||||
})
|
||||
}
|
||||
|
||||
/// Find all Story Bible references in a text.
|
||||
///
|
||||
/// Looks for patterns like `[[Character Name]]` or `@CharacterName`.
|
||||
pub fn find_references(text: &str, index: &StoryBibleIndex) -> Vec<StoryBibleReference> {
|
||||
let mut references = Vec::new();
|
||||
|
||||
for (line_idx, line) in text.lines().enumerate() {
|
||||
let line_num = line_idx + 1;
|
||||
let mut pos = 0;
|
||||
|
||||
while pos < line.len() {
|
||||
// Check for wiki-style links: [[...]]
|
||||
if line[pos..].starts_with("[[") {
|
||||
let end_pos = line[pos + 2..]
|
||||
.find("]]")
|
||||
.map(|p| pos + 2 + p + 2);
|
||||
if let Some(end) = end_pos {
|
||||
let identifier = line[pos + 2..end - 2].trim().to_string();
|
||||
// Check if this matches any Story Bible item
|
||||
if index.find_by_id(&identifier).is_some()
|
||||
|| index.find_by_name(&identifier).is_some()
|
||||
{
|
||||
references.push(StoryBibleReference {
|
||||
file_path: String::new(), // Will be set by caller
|
||||
line_number: line_num,
|
||||
column: pos,
|
||||
length: end - pos,
|
||||
identifier: identifier.clone(),
|
||||
});
|
||||
}
|
||||
pos = end;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// Check for mention-style: @Name
|
||||
if line[pos..].starts_with('@') && pos + 1 < line.len() {
|
||||
// Extract word after @
|
||||
let word_end = line[pos + 1..]
|
||||
.find(|c: char| !c.is_alphanumeric() && c != '_' && c != '-' && c != ' ')
|
||||
.map(|p| pos + 1 + p)
|
||||
.unwrap_or(line.len());
|
||||
let identifier = line[pos + 1..word_end].trim().to_string();
|
||||
if !identifier.is_empty()
|
||||
&& (index.find_by_id(&identifier).is_some()
|
||||
|| index.find_by_name(&identifier).is_some())
|
||||
{
|
||||
references.push(StoryBibleReference {
|
||||
file_path: String::new(),
|
||||
line_number: line_num,
|
||||
column: pos,
|
||||
length: word_end - pos,
|
||||
identifier,
|
||||
});
|
||||
}
|
||||
pos = word_end;
|
||||
continue;
|
||||
}
|
||||
|
||||
pos += 1;
|
||||
}
|
||||
}
|
||||
|
||||
references
|
||||
}
|
||||
|
||||
/// Generate a markdown link to a Story Bible item.
|
||||
pub fn link_to_item(item: &StoryBibleItem, display_text: Option<&str>) -> String {
|
||||
let text = display_text.unwrap_or(&item.name);
|
||||
format!("[{}]({})", text, item.path)
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_extract_from_frontmatter() {
|
||||
let content = r#"---
|
||||
id: character_01
|
||||
title: "John Doe"
|
||||
type: character
|
||||
---
|
||||
|
||||
Some content here."#;
|
||||
let item = extract_from_frontmatter("test.md", content).unwrap();
|
||||
assert_eq!(item.id, "character_01");
|
||||
assert_eq!(item.name, "John Doe");
|
||||
assert_eq!(item.item_type, "character");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_find_references_wiki_links() {
|
||||
let index = {
|
||||
let mut idx = StoryBibleIndex::new();
|
||||
idx.items_by_id.insert(
|
||||
"john_doe".to_string(),
|
||||
StoryBibleItem {
|
||||
path: "Characters/john_doe.md".to_string(),
|
||||
name: "John Doe".to_string(),
|
||||
id: "john_doe".to_string(),
|
||||
item_type: "character".to_string(),
|
||||
definition_line: 0,
|
||||
},
|
||||
);
|
||||
idx.items_by_name.insert(
|
||||
"john doe".to_string(),
|
||||
StoryBibleItem {
|
||||
path: "Characters/john_doe.md".to_string(),
|
||||
name: "John Doe".to_string(),
|
||||
id: "john_doe".to_string(),
|
||||
item_type: "character".to_string(),
|
||||
definition_line: 0,
|
||||
},
|
||||
);
|
||||
idx
|
||||
};
|
||||
|
||||
let refs = find_references("Some text with [[John Doe]] here.", &index);
|
||||
assert_eq!(refs.len(), 1);
|
||||
assert_eq!(refs[0].identifier, "John Doe");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_find_references_mentions() {
|
||||
let index = {
|
||||
let mut idx = StoryBibleIndex::new();
|
||||
idx.items_by_name.insert(
|
||||
"jane".to_string(),
|
||||
StoryBibleItem {
|
||||
path: "Characters/jane.md".to_string(),
|
||||
name: "Jane".to_string(),
|
||||
id: "jane".to_string(),
|
||||
item_type: "character".to_string(),
|
||||
definition_line: 0,
|
||||
},
|
||||
);
|
||||
idx
|
||||
};
|
||||
|
||||
let refs = find_references("Some text mentioning @Jane here.", &index);
|
||||
assert_eq!(refs.len(), 1);
|
||||
assert_eq!(refs[0].identifier, "Jane");
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user